I Have Help.....
Building a working B737 simulator in your 'lounge room' is not something that just happens; it requires considerable research, acquired knowledge and technical ability. The skills required, except for the 'gifted', will fall short for the average person.
Although not the best person to 'quote', President Bush (junior) stated: 'You don’t have to be smart to be president, but you do have to have smart people that surround you'.
Bush's statement holds water concerning many pursuits.
To develop a working simulator requires knowledge not only in piloting and airmanship, but also woodworking, electrical and mechanical engineering, metal work, design, painting, and the ability to understand relatively complex systems and how they interrelate with each other.
The foremost skill required is being able to read and listen to others who are more knowledgeable than you.
I have not developed the simulator this far without help.
Excluding individuals from flight simulation forums, the following individuals have assisted in the development and advancement of this project.
- Mark Stanborough, Tasmania Australia – Research, basic electronics, woodworking - advice & support.
- Alex Bell, Tasmania Australia - Retired airforce (RAAF) electronics engineer & armourer. Advice and support concerning electronics and metal-working.
- Philis, USA - Electronics hobbiest who has the ability to 'think outside of the circle'. Without this person helping me, the conversion of OEM gauges would not be to the level they are.